AI Insights · Timothy · July 2024
Top 5 PVP Games on iOS in South America: Q2 2024
Discover the performance of the top 5 PVP games on iOS in South America during Q2 2024, including trends in downloads, revenue, and active users.
In Q2 2024, the top 5 PVP games on iOS in South America showcased interesting trends in weekly downloads, revenue, and active users. Here’s a closer look at their performance based on data from Sensor Tower.
Squad Busters by Supercell, launched at the end of May 2024, saw a massive influx of downloads in its first week, peaking at approximately 1.4M. However, weekly downloads quickly tapered off to around 39K by the end of June. Revenue followed a similar downward trend, starting strong at $108K but declining to about $66K by the last week of June. Active users mirrored this pattern, dropping from 1.2M to 335K over the same period.
Free Fire: 7th Anniversary from Garena International maintained consistent performance throughout Q2. Weekly downloads fluctuated around the 100K mark, with a slight increase to 119K in the last week of June. Revenue remained stable, averaging around $110K per week. Active users showed a slight upward trend, reaching 1.76M by the end of June.
Brawl Stars, another hit from Supercell, had a notable spike in revenue at the end of April, peaking at $523K. Downloads remained relatively stable, averaging around 90K weekly. Active users experienced a gradual increase, reaching over 1M by mid-June and maintaining this level till the end of the quarter.
Roblox by Roblox Corporation exhibited steady weekly downloads, hovering around 80K to 100K. Revenue showed some fluctuations, peaking at $368K in mid-May before settling around $265K by the end of June. Active users consistently increased, reaching approximately 1.7M by the last week of June.
Subway Surfers from Sybo Games maintained a steady download rate, averaging around 70K downloads per week. Revenue was relatively low, fluctuating between $1.3K and $2.3K. Active users saw a slight decrease, from 1.66M at the beginning of April to around 1.42M by the end of June.
These insights highlight the dynamic nature of the PVP game market in South America. For more detailed analysis and data, visit Sensor Tower.